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Castle Creeps

I worked on Castle Creeps for about 3 years... was a great project and an amazing team. I was the Lead Artist and Level Artist. I created over 170 levels for the main game and concreted many monsters and props. The levels were all made in Maya and then rendered and finished in Photoshop to maintain the style. I also did a lot of the marketing images for the project.

Castle Creeps won a TIGA award for Best Strategy Game.